


In case you hadn't already heard the news, Dark Souls: Remastered for Nintendo Switch has been delayed.

Dark Souls: Remastered for Nintendo Switch launch date postponed

This is much later than Switch fans had been hoping for, but the wait should be well worth it. The game wasn't initially set to launch alongside other platforms, but the original estimate given by From Software was in one of the summer months. With that, we also got recent confirmation that Dark Souls Remastered for Nintendo Switch will arrive Oct. We noted a touch of slowdown during alpha-heavy scenes in the boss battle, but overall, while the sample of gameplay we had was limited to say the least, Dark Souls Remastered is looking good. It's also confirmed that Dark Souls Remastered opts for the original release's 30fps, as opposed to the double frame-rate seen in the other remastered editions. The presentation when playing in handheld mode is certainly crisp, and in line with the publisher's website, which states that users should expect a native 720p pixel-count for mobile play, rising to 1080p when docked. Here's what Digital Foundry had to say about it: This is a bit disappointing considering the other remastered versions of this game get a nice bump to 60 frames per second. The game will run in 720p during docked mode and 1080p in docked mode, but will retain a 30 frames per second framerate in either scenario. Digital Foundry recently took a look at the Switch version of Dark Souls Remastered.
